top of page
4.png

PUPA

VR Unity game

About PUPA

PUPA is a VR game made in Unity. The main goal of the game is to educate and relieve the sadness of people who cannot afford the time to care for and own a pet.

What have I worked on?

I mostly took care of 3D models and lighing, but I coded some game mechanics as well. I also helped with level design, playtesting, researching the target audience and sketches.

More than that, I have also used the Agile methods of working (Scrum boards, daily stand ups, sprints, etc.).


My responsabilities include:

PROGRAMMING

- Complete the gameplay, core system tasks and core programming.

- Writing and maintaining engine plugins and external tools with the team to ensure productivity.
- Code & design the main menu.

SCRUM MASTER

- Organized the team using AGILE working methods.

ARTIST AND LEVEL DESIGNER
- Worked on 3D models and 2D arts.

- Textured 3D models.

- Worked on the environmental decor

- Optimized lighting system.

- Created puzzle and level designs for numeorus parts of the game.

UX/UI
- Implemented and designed in-game UI.
- Created & developed the design of the tutorial and menu, as well as the implementation.

UNITY LIGHTS

Development process

3D MODELS

Modelling & texturing

bottom of page