
PUPA
VR Unity game
About PUPA
PUPA is a VR game made in Unity. The main goal of the game is to educate and relieve the sadness of people who cannot afford the time to care for and own a pet.
What have I worked on?
I mostly took care of 3D models and lighing, but I coded some game mechanics as well. I also helped with level design, playtesting, researching the target audience and sketches.
More than that, I have also used the Agile methods of working (Scrum boards, daily stand ups, sprints, etc.).
My responsabilities include:
PROGRAMMING
- Complete the gameplay, core system tasks and core programming.
- Writing and maintaining engine plugins and external tools with the team to ensure productivity.
- Code & design the main menu.
SCRUM MASTER
- Organized the team using AGILE working methods.
ARTIST AND LEVEL DESIGNER
- Worked on 3D models and 2D arts.
- Textured 3D models.
- Worked on the environmental decor
- Optimized lighting system.
- Created puzzle and level designs for numeorus parts of the game.
UX/UI
- Implemented and designed in-game UI.
- Created & developed the design of the tutorial and menu, as well as the implementation.
UNITY LIGHTS
Development process
3D MODELS
Modelling & texturing